Nature Overhaul Mod1.7.10. Ever thought Minecrafts tree and forest system was rather unrealistic? Boring? Uneventful? Then this mod is for you.
In a Nature Overhauled world, forests will grow, flourish, then die, they will expand, then contract. They will try to spread over deserts and fail! Saplings will grow from trees, fly on the wind, then spawn a new tree where they fall. Though, they can die in this process if the world is unfavourable! A desert will kill a new born sapling.
The plants, mushrooms, cactii, reeds and pumpkins of your world will also reproduce and spread their kin far and wide. They too will form intricate ecosystems. Based on biome their growth, death and spread rates change!
For Minecraft 1.5.2
Деревья и леса Майнкрафта кажутся вам неправдоподобными, однообразными и скучными? Тогда этот мод специально для вас.С этим модом ваши леса будут расти, расцветать и умирать, расширяться и сокращаться. Они попытаются занять пустыни, но тщетно! С деревьев опадут саженцы и улетят вместе с ветром, а там, где они приземлятся, вырастут новые деревья. Однако, в неблагоприятной среде саженцы могут погибнуть – например, в тех же пустынях.
Растения, грибы, кактусы, тростник и тыквы также будут разрастаться по миру. Они сформируют сложные экосистемы. Их рост, смертность и распространение будут меняться в зависимости от биомов!
World Overhaul Mod
The idea of this mod is to add items which will add the possibility to change your gamestyle according to your favorite class.
It contains decorative items, new resources and tools. This mod also has a decent amount of items themed by different classes which can be turned of in the config file if they doesn"t fit your server or world.
In future updates I will add more items themed by other game roles.
Update
Demolition Man Update
Added the demoltion man class
-Added Pliers
-Added Grenades (2 types)
-Added Mines
-Added Breach Explosives
Changes
-Rebalanced the rubber tapping knife
-Nerfed the Rapier
-Changed the slowness of the two handed swords
Fixes
-Texture bug with the two handed swords
Content
This mod has a config file to turn off unwanted classes/items!
Long Bow
A Long Bow is more durable and deals more damage than a regular bow but slower.
The Long Bow is repairable with sticks.
Short Bow
A Short Bow is less durable than a regular bow but much faster to shoot.
The Short Bow is repairable with sticks.
.
Blow Gun
It fires darts which slow down the target, give it nausea and poison it for 20 seconds.
Blow gun is repairable with reeds.
The dart
Hunting Knife
It deals very few damage but can be used as a useful finisher after you
have poisoned your target with a dart because it is the only item with
Looting X (10).
The knife is repairable with iron.
The Horn
The Horn is a rare drop from cows which will summon 3 wolves for 15 seconds
with a speed and damage boost however with few HP who will hunt for all
living targets nearby.
After summoning it will recharge for 1 min.
It can be used 40 times
Hunter Armor
Full set adds speed bonus.
Armor is repairable with Thick Leather.
Bear Traps
When you place them they are by default not disguised so you need to right click on them with grass in your hand to hide them.
Closed bear traps can be opened by right clicking them.
Keep in mind that the bear trap will return to its original not hidden state.
Bear Traps deal 10 damage and slow the mob for 10 seconds.
They can also be triggered by a player so watch out for your own traps ;)
Campfires
They act like a furnace but use only wood as fuel and they can only cook food.
Wood burns longer but food cooks a slower than in a furnace.
They also don"t need food to be activated so keep in mind that campfires will consume all wood placed in them even though all food is cooked.
Burning Campfires can be used to transform sticks into torches by right clicking on them with a stick in your hand.
Tents
To place a tent you must be sure the surface is flat. You will even have to cut the grass!
Tents can be colored!
Necromancer Items
Necromancer Staff
It has max 50 mana.
Summoning a zombie consumes 10 mana.
Firing a soul consumes 1 mana. The soul deals 20 damage and explodes on hit.
Killing an mob with the Staff restores 1 mana.
Necromancer Armor
Full set adds invisibility.
Armor is repairable with bones.
Coffin
To fill it right click on it with a corpse.
If coffins are used with the necromancer staff they will summon a pet zombie but watch out.
That zombie is dumb, it will follow you everywhere and die from the sun so put it back into an empty coffin by right clicking on a pet zombie with the empty coffin in your hand.
Corpse
Mining Cannon
The Iron Cannon can fire 1000 shots with a pretty fast rate.
The Gold Cannon can fire 111 shots with a fast rate.
The Diamond Cannon can fire 40 shots with a very slow rate (so be patient while firing it).
The Cannon"s work only below height 55!
Cannon"s are repairable with iron, gold and diamonds
Mining Armor
Full set gives night vision and boosts mining speed under 55 height
.
Armor is repairable with wool.
Soul Taker
The Soul Taker is the first weapon with dynamic stats.
When
you right click it the first time you soul bind it. That means that all
bonuses the axe gives the player will be only applied to the owner even
if someone else steal or lends it.
Killing Pigs, Cows, Sheep,
Mooshrooms, Chickens, Wolf, Snow Man, Iron Golems, Villagers, Skeletons,
Zombies and Ender Dragons increases the damage.
Killing Ocelots Adds weakness on hit.
Killing Horses Adds Speed.
Killing Rabbits Adds Jump Height.
Killing Witches and Bats Adds Vampire Leech.
Killing Spiders and Cave Spiders adds Poison on Hit.
Killing Silverfish and Endermites adds Haste.
Killing Endermans adds Blind on Hit.
Killing Creepers adds Resistance.
Killing Slimes adds Slow on Hit.
Killing Guardians and Squids adds Waterbreathing.
Killing Ghasts, Magma Cube and Blazes adds Fire Aspect.
Killing Zombie Pigman adds fire resistance.
Killing Withers adds Night Vision.
These
bonuses aren"t applied after one kill, some bonuses have more than one
level, some bonuses even require 50+ kills before the first level. So
be patient while leveling the Axe.
Right Clicking after soulbinding will swap the page of the Axe.
The Axe may break so repair it with Soul Sand.
Rapier
It"s just a fast dueling sword
The Rapier is repairable with iron
Two-Handed Sword of Fire
On Right Click it creates a wave of fire in front of you.
The Swords are repairable with Obsidian
War Mace of Destruction
On right click you create an explosion around yourself.
The Maces are repairable with Obsidian.
Warrior Armor
Full sets gives fire resistance.
Armor is repairable with Obsidian.
Training Dummy
The dummy can be destroyed by right clicking on it with an empty hand.
The dummy also tells how much damage the attacker deals (works also with bows).
Scorpio
It fires a volley of Scorpio Arrows which deal 10 damage over a long distance.
It can also fire Burning Arrows.
Right Click on it with an arrow to load it.
Adjust the tension with the Scorpio Wrench, then fire it.
Scorpio Arrows
Burning Scorpio Arrows
Scorpio Wrench
Greek Fire
It uses lava buckets as ammunition
One bucket is enough for 20 shots.
The projectiles only spawn fire and deal 0 damage!
Cannon
To fire the cannon:
1. Clean it with a Brush
2. Load it with gunpowder (max 10)
3. Load it with the Cannonball
4. Light it with a torch
If you add more than 5 gunpowder the cannon may explode!
The Cannon fires explosive balls.
Cannon Brush
Cannon Ball
Diver Armor
Full set gives night vision and water breathing in water. Swimfins are automatically enchanted with Depth Strider.
Armor is repairable with rubber.
Glow Stick
A Torch which can be placed under water.
Underwater Scooter
Boosts speed under water, works only with depth strider. Uses redstone as fuel.
Sapper Pliers
Used to disarm explosives
Grenade
This grenade has a 5 seconds timer.
The timer starts at the moment you right click it.
Grenade
This grenade explodes on hit.
You
need to "charge" it to throw it further.
Sapper Armor
Armor is automatically enchanted with Blast Protection II.
Full set gives additional resitance.
Mined Buttons
Mined buttons which will explode if pressed or if the button gets destroyed, unless you use the pliers.
Mine
Mines explode if you touch them. They can be placed every where, walls, floor, ceiling.
Use Pliers to remove them.
Breach Explosive
Breach explosive destroy an area of 3*3 behind the place they are attached to, the also damage mobs behind it.
These explosives can be used on walls, floors and ceilings.
These explosives are triggert by right clicking, shoting an arrow or by destroying the block they are attached to
These explosives must also be removed with pliers if you don"t want to trigger them.
Destroying the block they are attached to will trigger them.
The Weak Explosive destroys dirt blocks and weaker.
The Normal Explosive destroys wood blocks and weaker.
The Strong Explosive destorys stone blocks and weaker.